Nezha - Fire Walker: (AI doesn't cast Fire Walker) Nekros - Terrify: (AI casts Terrify when 5+ enemies are within 30m. Mirage - Eclipse: (AI casts Eclipse when enemy is within 20m. Mesa - Shooting Gallery: (AI casts Shooting Gallery when enemy is within 10m. Mag - Pull: (AI casts Pull when enemy is 10-15m away. Cooldown of 10 seconds, starting when Decoy is cast) Loki - Decoy: (AI casts Decoy when enemy is in line of sight. Does not send enemies to the Rift, just causes knockdown. Limbo - Banish: (AI casts Banish when enemies are within 20m. Khora - Ensnare: (AI doesn't cast Ensnare) Ivara - Quiver: (AI could not trigger Quiver in testing, though claims of Sleep Arrow usage exist / I hadn't tested this) Inaros - Desiccation: (AI casts Desiccation when enemy is within 5m. Hydroid - Tempest Barrage: (AI casts Tempest Barrage when enemy is in line of sight. Hildryn - Pillage: (AI casts Pillage when any shielded enemy is in line of sight, even if too far away to affect with the ability. Harrow - Condemn: (AI casts Condemn when enemies are within 20m. Cooldown of 30 seconds / I hadn't tested the helminth version of this) Grendel - Nourish: (AI casts Nourish when holding an enemy. Gauss - Thermal Sunder: (AI casts Thermal Sunder when enemy is in line of sight. Garuda - Blood Altar: (AI doesn't cast Blood Altar) Gara - Spectrorage: (AI casts Spectrorage when enemy is in line of sight. Frost - Ice Wave: (AI casts Ice Wave when enemy is within 10m. Excalibur - Radial Blind: (AI casts Radial Blind when enemy is within 15m. Equinox - Rest & Rage: (AI casts Rest & Rage when enemy is within 20m. Ember - Fire Blast: (AI casts Fire Blast when enemy is within 15m. Cooldown of 55 seconds / I hadn't tested other elements) Chroma - Elemental Ward: ( Heat element: AI casts Elemental Ward when enemies are within 15m. Cooldown of 30 seconds, often waits up to 20 seconds after cooldown to cast) Baruuk - Lull: (AI casts Lull when enemy is within 30m. Banshee - Silence: (AI doesn't cast Silence) Atlas - Petrify: (AI casts Petrify when enemy is within 5m. Ash - Shuriken: (AI casts Shuriken when enemy is in line of sight. If you don't wanna look all the warframe abilities, here is the list of the Helmitnh subsumed abilities: Umbra's AI works on the same way as a regular specter, so you can check hereif an ability works or not with Umbra on operator mode ( ) Umbra, with the helminth system, became the ultimate utility and power tool for the operator gameplay. Limbo - Rift Plane: The operator can't interact with the rift at all, you can shoot enemies outside the bubble and they also can shoot you. Frost - Snow Globe: (The bubble will stop your shots as operator / Tested) Saryn - Molt w/Regenerative Molt: (Same effects for the augment / Works with Umbra AI, it also heals companions if they have equiped Link Health ( ) / Tested) Volt - Electric Shield: (Same effects for wf weapons / Tested) Garuda - Blood Altar: (Allies and Operator can be healed / Umbra AI doesn't use it / Tested) Ember - Fire Blast w/Purifying Flames: (Allies and Operator gains inmunity to status / Works with Umbra AI / Tested) I'll be expanding this list or modifying it in the future, I choose to do it here since most of the threads don't get deleted and maybe someone knows another interaction. Warframe abilities, in general, cannot interact with the operator, but there are a lot of exceptions to that rule.
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